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	<title>Dustin Kirk - Interaction Design &#187; User Experience</title>
	<atom:link href="http://www.dustinkirk.com/tag/user-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dustinkirk.com</link>
	<description>innovation through interaction</description>
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		<title>Sony Ericsson Human Interface Design</title>
		<link>http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/</link>
		<comments>http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 18:42:03 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[George Arriola]]></category>
		<category><![CDATA[Hanne-Marte Holmoy]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Makiko Kawai]]></category>
		<category><![CDATA[Marten Jonsson]]></category>
		<category><![CDATA[Phones]]></category>
		<category><![CDATA[Rei Fukuda]]></category>
		<category><![CDATA[Satoshi Aoyagi]]></category>
		<category><![CDATA[Sony Ericsson]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Yoshinori Yamada]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1224</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://dustinkirk.com/blogpicsBig/Sony_Ericsson_Design.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 7 minutes<br><br>This short documentary, created by Hira Verick and Gary Hustwit tours the Sony Ericsson design house. The documentary focuses on extracting the design philosophy from the designers that goes into the entire user experience including the hardware, the software, and even the soundscape. The documentary interviews the entire design team including George Arriola, head of [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://dustinkirk.com/blogpicsBig/Sony_Ericsson_Design.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 7 minutes<br><br><p>This short documentary, created by Hira Verick and Gary Hustwit tours the Sony Ericsson design house. The documentary focuses on extracting the design philosophy from the designers that goes into the entire user experience including the hardware, the software, and even the soundscape.  The documentary interviews the entire design team including George Arriola, head of Human Interface Design, Rei Fukuda, Marten Jonsson, Hanne-Marte Holmoy, and many others.</p>
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		</item>
		<item>
		<title>I Love UX Design</title>
		<link>http://www.dustinkirk.com/2011/01/27/i-love-ux-design/</link>
		<comments>http://www.dustinkirk.com/2011/01/27/i-love-ux-design/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 15:22:01 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Lyle Alzaldo]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[UX Design]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1200</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://dustinkirk.com/blogpicsBig/UXdesign.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br>Lyle Alzaldo and his friends cooked up this cute video on being an Interaction Designer. In short the colorful video is a rallying cry around the love of sticky notes and prototyping, and creating overall great user experiences. As UX designers we thrive on bringing clarity to complexity, finding order in the chaos, and now [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://dustinkirk.com/blogpicsBig/UXdesign.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br><p>Lyle Alzaldo and his friends cooked up this cute video on being an Interaction Designer. In short the colorful video is a rallying cry around the love of sticky notes and prototyping, and creating overall great user experiences. As UX designers we thrive on bringing clarity to complexity, finding order in the chaos, and now there is a video that expresses our excitement for just that.</p>
<p><span id="more-1200"></span></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don Norman: 10 Rules for Successful Products</title>
		<link>http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/</link>
		<comments>http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 04:08:34 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Business of Software]]></category>
		<category><![CDATA[Don Norman]]></category>
		<category><![CDATA[Product Design]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1165</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/"><img src="http://dustinkirk.com/blogpicsBig/Don_Norman2.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 65 minutes<br><br>Don Norman, one of the fathers of user experience (now 75 years old), gives an excellent talk at Business of Software 2009 on the ten rules for successful products. Throughout the talk, Don stresses the importance of creating positive experiences with many anecdotes and provides many tips along the way. For example, make sure to [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/"><img src="http://dustinkirk.com/blogpicsBig/Don_Norman2.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/07/01/don-norman-10-rules-for-successful-products/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 65 minutes<br><br><p>Don Norman, one of the fathers of user experience (now 75 years old), gives an excellent talk at Business of Software 2009 on the ten rules for successful products. Throughout the talk, Don stresses the importance of creating positive experiences with many anecdotes and provides many tips along the way.  For example, make sure to have a strong beginning and strong ending to an experience, because that is what people remember. By placing the undesirable or painful parts in the middle, even if that requires creating a false beginning or ending, people will come away with a more positive memory of the experience. And it is that memory that they will share with others and remember long after the actual experience.<br />
<br />
<strong>The 10 Rules:</strong><br />
1. It is all about the experience<br />
2. Design systems<br />
3. Everything is a service<br />
4. Everything is a product<br />
5. Don&#8217;t be too logical<br />
6. Memory is more important than actuality<br />
7. Complexity is okay<br />
8. Design for the real world<br />
9. Design for people<br />
10. It is all about the experience</p>
<p><span id="more-1165"></span></p>
<div class="vid">
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		<title>Jesse James Garrett: The State of User Experience</title>
		<link>http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/</link>
		<comments>http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 13:00:31 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Adaptive Path]]></category>
		<category><![CDATA[Jesse James Garrett]]></category>
		<category><![CDATA[Mediumism]]></category>
		<category><![CDATA[Multichannel Experiences]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[UX Week]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1138</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/"><img src="http://www.dustinkirk.com/blogpicsBig/Jesse_James_Garrett.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 40 minutes<br><br>Jesse James Garrett, president of Adaptive Path, speaks at UX Week 2009 on The State of User Experience. The field of User Experience has changed much over the years and Jesse does a good job at both finding insights into the past, such as its then narrow scope, as well as projecting forward with the [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/"><img src="http://www.dustinkirk.com/blogpicsBig/Jesse_James_Garrett.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/06/09/jesse-james-garrett-the-state-of-user-experience/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 40 minutes<br><br><p>Jesse James Garrett, president of Adaptive Path, speaks at UX Week 2009 on The State of User Experience. The field of User Experience has changed much over the years and Jesse does a good job at both finding insights into the past, such as its then narrow scope, as well as projecting forward with the incorporation of emotion.  The talk is excellent for those practicing in the field and is one of the better talks out there discussing the current field of user experience as a whole.</p>
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		<title>Aaron Forth: The Mint.com Experience</title>
		<link>http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/</link>
		<comments>http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 16:12:33 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Aaron Forth]]></category>
		<category><![CDATA[Branding]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Mint.com]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[UX Week]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=659</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/"><img src="http://www.dustinkirk.com/blogpicsBig/Aaron_Forth.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 40 minutes<br><br>Aaron Forth, VP of Product at Mint.com, speaks at UX Week 2009 about the importance of user experience as it applies to managing personal finances with Mint.com. Aaron talks about tying the user experience to business objectives and how it influences everything from the people they hire hiring, creating their business model, and all aspects [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/"><img src="http://www.dustinkirk.com/blogpicsBig/Aaron_Forth.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/10/28/aaron-forth-the-mint-com-experience/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 40 minutes<br><br><p>Aaron Forth, VP of Product at Mint.com, speaks at UX Week 2009 about the importance of user experience as it applies to managing personal finances with Mint.com. Aaron talks about tying the user experience to business objectives and how it influences everything from the people they hire hiring, creating their business model, and all aspects of Mint.com. Through several anecdotes Aaron talks about building the brand, building trust, and how the emotion of personal finances has a large impact on how Mint approaches design. A few of the most important factors have included the name, the light color tones, and framing the topic of finance in the light of &#8216;hope&#8217;. One of the most interesting insights was hearing how Mint.com chose to no longer support Internet Explorer 6.0 after discovering they were spending nearly 20% of their time working specifically to support it.</p>
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		<title>Niels Diffrient: Rethinking Chairs</title>
		<link>http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/</link>
		<comments>http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/#comments</comments>
		<pubDate>Sat, 25 Apr 2009 04:35:17 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Chairs]]></category>
		<category><![CDATA[Ergonomics]]></category>
		<category><![CDATA[Human Factors]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Niels Diffrient]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=592</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/"><img src="http://www.dustinkirk.com/blogpicsBig/Niels_Diffrient.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 17 minutes<br><br>Industrial design and human factors legend Niels Diffrient talks at TED about his quest to design the perfect chair. In full director&#8217;s commentary, Niels shares how he redesigned a chair by looking at the human body in all aspects, including the user experience of using a chair. Why can&#8217;t furniture fit like a suit? - [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/"><img src="http://www.dustinkirk.com/blogpicsBig/Niels_Diffrient.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/24/niels-diffrient-rethinking-chairs/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 17 minutes<br><br><p>Industrial design and human factors legend Niels Diffrient talks at TED about his quest to design the perfect chair. In full director&#8217;s commentary, Niels shares how he redesigned a chair by looking at the human body in all aspects, including the user experience of using a chair.</p>
<blockquote><p>Why can&#8217;t furniture fit like a suit?<br />
- Niels Diffrient</p></blockquote>
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		<title>Bill Buxton: Sketching User Experiences</title>
		<link>http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/</link>
		<comments>http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 16:39:07 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Bill Buxton]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MIX]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[User Experience]]></category>

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		<description><![CDATA[<a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 30 minutes<br><br>Bill Buxton Principal Researcher at Microsoft Research and author of Sketching User Experiences, takes the first 30 minutes of the MIX &#8217;09 keynote. One of my favoUrite speakers, Bill talks about the importance and power of sketching user experiences. Citing many examples, Bill stresses the importance of experience design in a bad economy and thinking [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 30 minutes<br><br><p><a href="http://www.billbuxton.com/">Bill Buxton</a> Principal Researcher at Microsoft Research and author of <a href="http://www.amazon.com/Sketching-User-Experiences-Getting-Design/dp/0123740371/ref=pd_bbs_sr_1/104-7396138-7307151?ie=UTF8&#038;s=books&#038;qid=1177046911&#038;sr=8-1">Sketching User Experiences</a>, takes the first 30 minutes of the <a href="http://live.visitmix.com/">MIX &#8217;09</a> keynote. One of my favoUrite speakers, Bill talks about the importance and power of sketching user experiences. Citing many examples, Bill stresses the importance of experience design in a bad economy and thinking about the transitions between states and not simply the states themselves.</p>
<blockquote><p>These things are far too important to take seriously.<br />
- Bill Buxton</p></blockquote>
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