OnLive: Cloud Video-Gaming
At GDC 2009 in San Francisco, OnLive founder Steve Perlman and COO Mike McGarvey publicly introduced their company and the technology they have been working on the past many years. Taking cloud computing to a new level, their video compression technology has enabled them to compress video at speeds imperceptible to even the most hard-core video game enthusiasts. The compression speeds have allowed them to create a new delivery model for video games which now marks the advent of the seamless cloud computing experience.






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