OnLive: Cloud Video-Gaming

Posted on March 27th, 2009 in All Videos,Business,Design,Technology

53 minutes

At GDC 2009 in San Francisco, OnLive founder Steve Perlman and COO Mike McGarvey publicly introduced their company and the technology they have been working on the past many years. Taking cloud computing to a new level, their video compression technology has enabled them to compress video at speeds imperceptible to even the most hard-core video game enthusiasts. The compression speeds have allowed them to create a new delivery model for video games which now marks the advent of the seamless cloud computing experience.


Sony Keynote: GDC 07

Posted on March 10th, 2007 in All Videos,Business

49 minutes

Phil Harrison talks about Sony’s vision for Game 3.0 introducing Home for PS3 as well as showcases a new game called Little Big Planet which allows players to play and create their own levels and share them with the community.


Nintendo Keynote: GDC 07

Posted on March 10th, 2007 in All Videos,Business

72 minutes

Shigeru Miyamoto shares Nintendo’s vision and aim at broadening the gamer demographic. Including how he ranks games using the wife-o-meter.