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	<title>Dustin Kirk - Interaction Design &#187; Bill Buxton</title>
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	<link>http://www.dustinkirk.com</link>
	<description>innovation through interaction</description>
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		<title>Manual Dexterity: Touch + Pen Input on Tablet PCs</title>
		<link>http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/</link>
		<comments>http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 13:14:09 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Andy Wilson]]></category>
		<category><![CDATA[Bill Buxton]]></category>
		<category><![CDATA[Hrvoje Benko]]></category>
		<category><![CDATA[Jenny Rodenhouse]]></category>
		<category><![CDATA[Ken Hinckley]]></category>
		<category><![CDATA[Koji Yatani]]></category>
		<category><![CDATA[Michel Pahud]]></category>
		<category><![CDATA[Microsoft Research]]></category>
		<category><![CDATA[Multi-Touch]]></category>
		<category><![CDATA[Nicole Coddington]]></category>
		<category><![CDATA[Pen Input]]></category>
		<category><![CDATA[Surface]]></category>
		<category><![CDATA[Tablet PC]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1135</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/"><img src="http://www.dustinkirk.com/blogpicsBig/Pen_Input.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 4 minutes<br><br>Microsoft Research presents its case for the inclusion of pen input along side of touch input on Tablet PCs and other touch-enabled computers. While Microsoft and Apple have taken opposing views on the need for pen input on computing devices, there are indeed good arguments on both sides. Unfortunately the more obvious and useful cases [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/"><img src="http://www.dustinkirk.com/blogpicsBig/Pen_Input.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/06/08/manual-dexterity-touch-pen-input-on-tablet-pcs/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 4 minutes<br><br><p>Microsoft Research presents its case for the inclusion of pen input along side of touch input on Tablet PCs and other touch-enabled computers.  While Microsoft and Apple have taken opposing views on the need for pen input on computing devices, there are indeed good arguments on both sides. Unfortunately the more obvious and useful cases for pen input, such as sketching, are slightly less academic, making researchers strive to come up with more novel uses.  In any case, several intriguing use-cases are presented and perhaps they will inspire more practical applications down the road. It seemed like only yesterday when every multi-touch computer simply demonstrated rotating and zooming photos.</p>
<p><span id="more-1135"></span></p>
<p>Presented at SIG CHI 2010 by Ken Hinckley, Jenny Rodenhouse, Koji Yatani, Andy Wilson, Michel Pahud, Hrvoje Benko, Nicole Coddington, and Bill Buxton.</p>
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		<title>Bill Buxton: Sketching and Experience Design</title>
		<link>http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/</link>
		<comments>http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 19:07:12 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Bill Buxton]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[Stanford]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=609</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton2.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 90 minutes<br><br>An oldie, but goodie, Bill Buxton of Microsoft Research, speaks at Stanford&#8217;s Human-Computer Interaction Seminar on topics discussed in his book Sketching User Experiences. A little more lengthy than his recent talk at Mix &#8217;09, Bill goes into greater detail about the importance of sketching in design. He also provides examples of how sketching can [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton2.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/07/24/bill-buxton-sketching-and-experience-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 90 minutes<br><br><p>An oldie, but goodie, <a href="http://www.billbuxton.com/">Bill Buxton</a> of Microsoft Research, speaks at Stanford&#8217;s <a href="http://hci.stanford.edu/seminar/">Human-Computer Interaction Seminar</a> on topics discussed in his book <a href="http://www.amazon.com/Sketching-User-Experiences-Getting-Design/dp/0123740371/ref=pd_bbs_sr_1/104-7396138-7307151?ie=UTF8&#038;s=books&#038;qid=1177046911&#038;sr=8-1">Sketching User Experiences</a>. A little more lengthy than his recent <a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/">talk at Mix &#8217;09</a>, Bill goes into greater detail about the importance of sketching in design. He also provides examples of how sketching can be applied to the design process in a meaningful way.</p>
<p><span id="more-609"></span></p>
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		<title>Bill Buxton: Sketching User Experiences</title>
		<link>http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/</link>
		<comments>http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 16:39:07 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Bill Buxton]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MIX]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=581</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 30 minutes<br><br>Bill Buxton Principal Researcher at Microsoft Research and author of Sketching User Experiences, takes the first 30 minutes of the MIX &#8217;09 keynote. One of my favoUrite speakers, Bill talks about the importance and power of sketching user experiences. Citing many examples, Bill stresses the importance of experience design in a bad economy and thinking [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/blogpicsBig/Bill_Buxton.jpg"></a><br><b><a href="http://www.dustinkirk.com/2009/04/04/bill-buxton-sketching-user-experiences/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 30 minutes<br><br><p><a href="http://www.billbuxton.com/">Bill Buxton</a> Principal Researcher at Microsoft Research and author of <a href="http://www.amazon.com/Sketching-User-Experiences-Getting-Design/dp/0123740371/ref=pd_bbs_sr_1/104-7396138-7307151?ie=UTF8&#038;s=books&#038;qid=1177046911&#038;sr=8-1">Sketching User Experiences</a>, takes the first 30 minutes of the <a href="http://live.visitmix.com/">MIX &#8217;09</a> keynote. One of my favoUrite speakers, Bill talks about the importance and power of sketching user experiences. Citing many examples, Bill stresses the importance of experience design in a bad economy and thinking about the transitions between states and not simply the states themselves.</p>
<blockquote><p>These things are far too important to take seriously.<br />
- Bill Buxton</p></blockquote>
<p><span id="more-581"></span></p>
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