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	<title>Dustin Kirk - Interaction Design</title>
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	<link>http://www.dustinkirk.com</link>
	<description>innovation through interaction</description>
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		<title>Industrial Light &amp; Magic: Creating The Impossible</title>
		<link>http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/</link>
		<comments>http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 02:56:00 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Documentary]]></category>
		<category><![CDATA[George Lucas]]></category>
		<category><![CDATA[ILM]]></category>
		<category><![CDATA[Industrial Light & Magic]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1245</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/"><img src="http://dustinkirk.com/blogpicsBig/Industrial_Light_and_Magic.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 60 minutes<br><br>ILM (Industrial Light &#038; Magic), created by George Lucas to create the special effects for Star Wars, has maintained a lead role since pioneering computer graphics in Hollywood movies. This Encore Special, covers ILM&#8217;s story from the first Star Wars film to its role in movies like Iron Man and Transformers. One of the more [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/"><img src="http://dustinkirk.com/blogpicsBig/Industrial_Light_and_Magic.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/20/industrial_light_and_magic/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 60 minutes<br><br><p>ILM (Industrial Light &#038; Magic), created by George Lucas to create the special effects for Star Wars, has maintained a lead role since pioneering computer graphics in Hollywood movies.  This Encore Special, covers ILM&#8217;s story from the first Star Wars film to its role in movies like Iron Man and Transformers.  One of the more interesting aspects covered in this documentary is seeing how the company transitioned from analog to digital effects.  </p>
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		<item>
		<title>Matt Diffee: Designing Jokes</title>
		<link>http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/</link>
		<comments>http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 18:26:08 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Society]]></category>
		<category><![CDATA[cartoons]]></category>
		<category><![CDATA[Cusp]]></category>
		<category><![CDATA[jokes]]></category>
		<category><![CDATA[Matt Diffee]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1242</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/"><img src="http://dustinkirk.com/blogpicsBig/Matt_Diffee.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 20 minutes<br><br>Matt Diffee, a cartoonist for the New Yorker since 1999, talks at Cusp 2011 about how he designs jokes. Titled &#8220;Things You Might Not Think I Think About&#8221;, Matt shares his process for coming up with jokes and many of the tips and rules he uses. From the composing the visuals that maximize the comedic [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/"><img src="http://dustinkirk.com/blogpicsBig/Matt_Diffee.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/16/matt-diffee-designing-jokes/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 20 minutes<br><br><p>Matt Diffee, a cartoonist for the New Yorker since 1999, talks at Cusp 2011 about how he designs jokes.  Titled &#8220;Things You Might Not Think I Think About&#8221;, Matt shares his process for coming up with jokes and many of the tips and rules he uses. From the composing the visuals that maximize the comedic effect to the word play, there is no doubt that Matt is right as rain speaking at a design conference.</p>
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<div class="vid">
<iframe width="600" height="335" src="http://www.youtube.com/embed/AM9TaAZNRgI?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe>
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		</item>
		<item>
		<title>Yves Béhar: Positive, Social, Sustainable</title>
		<link>http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/</link>
		<comments>http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 08:06:56 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Society]]></category>
		<category><![CDATA[Chairs]]></category>
		<category><![CDATA[Condoms]]></category>
		<category><![CDATA[Herman Miller]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[OLPC]]></category>
		<category><![CDATA[Puma]]></category>
		<category><![CDATA[Sustainable]]></category>
		<category><![CDATA[Yves Béhar]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1238</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/"><img src="http://www.dustinkirk.com/blogpicsBig/Yves_Behar.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 22 minutes<br><br>Yves Béhar talks at Cusp 2011 on his company&#8217;s projects including the Puma shoebox, NYC condoms, Herman Miller Sayl Chair, One-Laptop-Per-Child, and many others. With every project, Yves team strives to make long-term partnerships with their clients and are keen to strive for innovative, sustainable, and ethical designs.]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/"><img src="http://www.dustinkirk.com/blogpicsBig/Yves_Behar.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/16/yves_behar_cusp_2011/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 22 minutes<br><br><p>Yves Béhar talks at Cusp 2011 on his company&#8217;s projects including the Puma shoebox, NYC condoms, Herman Miller Sayl Chair, One-Laptop-Per-Child, and many others.  With every project, Yves team strives to make long-term partnerships with their clients and are keen to strive for innovative, sustainable, and ethical designs.</p>
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<div class="vid">
<iframe width="600" height="335" src="http://www.youtube.com/embed/wxneDb9aee0?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe>
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		<item>
		<title>Bugatti Veyron: Behind The Scenes</title>
		<link>http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/</link>
		<comments>http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 20:45:21 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Bugatti Veyron]]></category>
		<category><![CDATA[Cars]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1229</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/"><img src="http://dustinkirk.com/blogpicsBig/Bugatti_Veyron.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 45 minutes<br><br>National Geographic goes behind the scenes with this Megafactories special in HD. Get a complete end-to-end view at the detailed, hand crafted, and highly specialized manufacturing process of this one-of-a-kind machine. Part car, part aircraft, jaw-dropping facts abound, including the fact that only 17 titanium bolts hold the front and rear sections fo the car [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/"><img src="http://dustinkirk.com/blogpicsBig/Bugatti_Veyron.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/bugatti-veyron_behind-the-scenes/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 45 minutes<br><br><p>National Geographic goes behind the scenes with this Megafactories special in HD.  Get a complete end-to-end view at the detailed, hand crafted, and highly specialized manufacturing process of this one-of-a-kind machine.  Part car, part aircraft, jaw-dropping facts abound, including the fact that only 17 titanium bolts hold the front and rear sections fo the car together, each of which costs $100 to create. </p>
<p><span id="more-1229"></span></p>
<p><b>Part 1:</b></p>
<div class="vid">
<iframe width="600" height="305" src="http://www.youtube.com/embed/t2OHLqDXfIs?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe>
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<p><b>Part 2:</b></p>
<div class="vid">
<iframe width="600" height="305" src="http://www.youtube.com/embed/3f19rxWHcXw?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe>
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<p><b>Part 3:</b></p>
<div class="vid">
<iframe width="600" height="305" src="http://www.youtube.com/embed/QRzYXIHFqmw?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe>
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		<item>
		<title>Miguel Endara: Hero</title>
		<link>http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/</link>
		<comments>http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 19:06:47 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Artist]]></category>
		<category><![CDATA[Miguel Endara]]></category>
		<category><![CDATA[Pointillism]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1227</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/"><img src="http://dustinkirk.com/blogpicsBig/Miguel_Endara_hero.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br>Miguel Endara, creates a drawing of his father composed entirely out of 3.2 million ink dots. The beautifully crafted video shows the progress from the very first dot and the fine precision and detail produced as the result after a mear 210 hours (8.75 solid days or 5.25 full-time office weeks) of work.]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/"><img src="http://dustinkirk.com/blogpicsBig/Miguel_Endara_hero.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/miguel-endara-hero/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br><p>Miguel Endara, creates a drawing of his father composed entirely out of 3.2 million ink dots. The beautifully crafted video shows the progress from the very first dot and the fine precision and detail produced as the result after a mear 210 hours (8.75 solid days or 5.25 full-time office weeks) of work.</p>
<p><span id="more-1227"></span></p>
<div class="vid">
<iframe src="http://player.vimeo.com/video/33091687?title=0&amp;byline=0&amp;portrait=0" width="599" height="337" frameborder="0"></iframe>
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		<title>Sony Ericsson Human Interface Design</title>
		<link>http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/</link>
		<comments>http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 18:42:03 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[George Arriola]]></category>
		<category><![CDATA[Hanne-Marte Holmoy]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Makiko Kawai]]></category>
		<category><![CDATA[Marten Jonsson]]></category>
		<category><![CDATA[Phones]]></category>
		<category><![CDATA[Rei Fukuda]]></category>
		<category><![CDATA[Satoshi Aoyagi]]></category>
		<category><![CDATA[Sony Ericsson]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Yoshinori Yamada]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1224</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://dustinkirk.com/blogpicsBig/Sony_Ericsson_Design.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 7 minutes<br><br>This short documentary, created by Hira Verick and Gary Hustwit tours the Sony Ericsson design house. The documentary focuses on extracting the design philosophy from the designers that goes into the entire user experience including the hardware, the software, and even the soundscape. The documentary interviews the entire design team including George Arriola, head of [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://dustinkirk.com/blogpicsBig/Sony_Ericsson_Design.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/sony_erricsson_human_interface_design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 7 minutes<br><br><p>This short documentary, created by Hira Verick and Gary Hustwit tours the Sony Ericsson design house. The documentary focuses on extracting the design philosophy from the designers that goes into the entire user experience including the hardware, the software, and even the soundscape.  The documentary interviews the entire design team including George Arriola, head of Human Interface Design, Rei Fukuda, Marten Jonsson, Hanne-Marte Holmoy, and many others.</p>
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		<title>Scott Farquhar: The 10 Commandments For Startups</title>
		<link>http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/</link>
		<comments>http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 16:19:31 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Atlassian]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Scott Farquhar]]></category>
		<category><![CDATA[Startup]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1222</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/"><img src="http://dustinkirk.com/blogpicsBig/Atlassian.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 35 minutes<br><br>Scott Farquhar, the co-founder and CEO of Atlassian talks about his experience growing the company to $100 million with no sales team. Nothing short of a must-see for entrepreneurs, Scott presents 10 commandments for startups at the Business of Software event. A few of the commandments are &#8216;Use your own product&#8217;, &#8216;measure everything&#8217;, &#8216;think long [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/"><img src="http://dustinkirk.com/blogpicsBig/Atlassian.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/12/06/scott_farquhar_10_commandments/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 35 minutes<br><br><p>Scott Farquhar, the co-founder and CEO of <a href="http://www.atlassian.com/">Atlassian</a> talks about his experience growing the company to $100 million with no sales team.  Nothing short of a must-see for entrepreneurs, Scott presents 10 commandments for startups at the <a href="http://blog.businessofsoftware.org/2011/09/from-0-100million-with-no-sales-people-the-atlassian-10-commandments-for-startups.html">Business of Software</a> event.  A few of the commandments are &#8216;Use your own product&#8217;, &#8216;measure everything&#8217;, &#8216;think long term&#8217;, and &#8216;build somewhere that you want to work&#8217;.  For a full writeup, check out <a href="http://thebln.com/2010/10/scot-farquhar-business-of-software-10-commandments-of-startups/">Mark Littlewood&#8217;s notes</a>.</p>
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		<title>Mag+</title>
		<link>http://www.dustinkirk.com/2011/08/11/ma/</link>
		<comments>http://www.dustinkirk.com/2011/08/11/ma/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 01:57:40 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[BERG]]></category>
		<category><![CDATA[Bonnier R&D]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Magazine]]></category>
		<category><![CDATA[Tablet PC]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1218</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/08/11/ma/"><img src="http://dustinkirk.com/blogpicsBig/BERG_magPlus.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/08/11/ma/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 8 minutes<br><br>Bonnier R&#038;D and BERG created a conceptual video about how the magazine experience would translate to touchscreen devices. The video was made back in 2008, before the iPad was on the scene. With magazines like Wired and Project, it is easy to still long for an experience envisioned in this two year old video. To [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/08/11/ma/"><img src="http://dustinkirk.com/blogpicsBig/BERG_magPlus.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/08/11/ma/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 8 minutes<br><br><p><a href="http://www.bonnier.com/en/content/who-we-are">Bonnier R&#038;D</a> and <a href="http://berglondon.com/">BERG</a> created a conceptual video about how the magazine experience would translate to touchscreen devices.  The video was made back in 2008, before the iPad was on the scene. With magazines like Wired and Project, it is easy to still long for an experience envisioned in this two year old video. To date, perhaps the best interactive reading experience is that of <a href="http://itunes.apple.com/us/app/our-choice/id432753658?mt=8">&#8220;Our Choice&#8221;</a> from <a href="http://pushpoppress.com/ourchoice/">Push Pop Press</a> which incorporates several of these ideas but takes interactivity to a whole new level.</p>
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		<title>I Love UX Design</title>
		<link>http://www.dustinkirk.com/2011/01/27/i-love-ux-design/</link>
		<comments>http://www.dustinkirk.com/2011/01/27/i-love-ux-design/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 15:22:01 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Lyle Alzaldo]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[UX Design]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1200</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://dustinkirk.com/blogpicsBig/UXdesign.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br>Lyle Alzaldo and his friends cooked up this cute video on being an Interaction Designer. In short the colorful video is a rallying cry around the love of sticky notes and prototyping, and creating overall great user experiences. As UX designers we thrive on bringing clarity to complexity, finding order in the chaos, and now [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://dustinkirk.com/blogpicsBig/UXdesign.jpg"></a><br><b><a href="http://www.dustinkirk.com/2011/01/27/i-love-ux-design/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 2 minutes<br><br><p>Lyle Alzaldo and his friends cooked up this cute video on being an Interaction Designer. In short the colorful video is a rallying cry around the love of sticky notes and prototyping, and creating overall great user experiences. As UX designers we thrive on bringing clarity to complexity, finding order in the chaos, and now there is a video that expresses our excitement for just that.</p>
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		<title>Hans Rosling: 200 Countries &#8211; 200 Years</title>
		<link>http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/</link>
		<comments>http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 14:31:44 +0000</pubDate>
		<dc:creator>Dustin Kirk</dc:creator>
				<category><![CDATA[All Videos]]></category>
		<category><![CDATA[Leaders]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[Society]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[Hans Rosling]]></category>
		<category><![CDATA[Information Visualization]]></category>
		<category><![CDATA[The Joy of Stats]]></category>
		<category><![CDATA[Visualizations]]></category>

		<guid isPermaLink="false">http://www.dustinkirk.com/?p=1195</guid>
		<description><![CDATA[<a href="http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/"><img src="http://dustinkirk.com/blogpicsBig/Hans_Rosling.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 5 minutes<br><br>Hans Rosling, famous for his lectures which explore enormous amounts of public data and presents it in a storytelling fashion, presents data on 200 countries in 200 years. Weatherman and sports commentators can step aside as Hans presentation style is both exciting and engaging and for the first time steps it up with the use [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/"><img src="http://dustinkirk.com/blogpicsBig/Hans_Rosling.jpg"></a><br><b><a href="http://www.dustinkirk.com/2010/12/09/hans-rosling-200-countries-200-years/"><img src="http://www.dustinkirk.com/wp-content/themes/-d-dustinkirk/images/icon_play.png"></a></b> 5 minutes<br><br><p><a href="http://twitter.com/#!/hansrosling">Hans Rosling</a>, famous for his lectures which explore enormous amounts of public data and presents it in a storytelling fashion, presents data on 200 countries in 200 years.  Weatherman and sports commentators can step aside as Hans presentation style is both exciting and engaging and for the first time steps it up with the use of augmented reality.  In this video Hans shares the story 200 countries have moved from being poor with low life expectancy to wealthy and high life expectancy using over 120,000 data points in the process. </p>
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